actor = $game_party.members[0] # Fängt bei 0 an -.- (ID 1 = 0, ID 2 = 1, etc.)p actor.name
draw_actor_name(actor, x, y)
indexhpmaxhpmpmaxmpexpnext_rest_explevelatkdefspiagicharacter_namecharacter_indexface_nameface_indexclass.name
# Fängt bei 0 an -.- (ID 1 = 0, ID 2 = 1, etc.)